

The pixel art and animation editor that treats every pixel with care.
Coming soon here and on itch.io, with Steam to follow
Layers, tags, frame timing and onion skin, plus an audio track to time footsteps and lip sync.
The frames before and after the one you draw show faded and tinted, so every motion stays smooth.
As many views of one picture as you like, each zoomed its own way, and Viewers that only show the art, playing while you draw.
Tile mode repeats the canvas and wraps every stroke across its edges, so patterns tile the first time.
Pixel Cleanup Check marks stray pixels, jaggies and ladders as you draw. Clean Up Pixels previews the fix, then cleans a cel, a layer or a whole animation.
Hue and saturation, brightness and contrast, replace a color and keep its shading, remap to your palette or paint a dithered palette gradient, all with a live preview.
Checkpoints as you save, work and close, each with a picture. Work lost to a crash comes back the next time you open Pixel Suite.
The slow parts of pixel art, done for you. Open one to watch it work.














Sky's the limit. Nine more layouts come built in, from a sketching corner to two screens, and any arrangement of your own saves under its name, ready for next time.
17 themes and 14 languages, in crisp pixels or smooth.








The Inventory, blank canvas to last pixel, drawn in Pixel Suite and sped up.

Pixel Suite is getting ready for its first release. Want to hear when it is out, or have a question? Write to questions@jeadsoftware.com.
How something works, buying, or anything you want to know.
Features you would like to see in Pixel Suite and ways to make it better.
Something broken or behaving oddly. Steps to make it happen help a lot.
Press, partnerships, or anything else.
Slime party!
